Hotfix 0.0.3.1 - Save Stability & Cleanup
Void Protocol » Devlog
FIXES
#1 Save File Path Correction
- Fixed an issue where player save files were not being created in the correct directory when the game was first launched.
- Before: Save files defaulted to temporary system folders if the game was launched from a compressed/portable installation (e.g., ZIP extraction).
- Now: Saves are consistently stored in the
[GameFolder]/Saves
directory, ensuring persistence across sessions.
CHANGES
#1 Legacy Scene Removal
- Deleted unused
LoadingScene
assets and scripts leftover from an older loading system. - Why? Reduces build size by ~2MB and eliminates unnecessary code clutter.
NOTES
This hotfix prioritizes stability for players using portable installations. ( Such as this xD)
More save system improvements are planned for future updates.
A huge Thank you to the community for reporting these issues!
Files
Void Protocol - vAlpha0.0.3.1.zip 150 MB
4 days ago
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Void Protocol
Think you can handle the void?!
Status | In development |
Author | Peu Vilas Boas |
Genre | Shooter, Role Playing |
Tags | 2D, Roguelike, Sci-fi, Singleplayer, Space, Survivor-like, Top-Down, Twin Stick Shooter, Unity |
Languages | English |
Accessibility | Subtitles, High-contrast |
More posts
- Hotfix 0.0.3 - Polish Pass & Critical Fixes4 days ago
- Bug Fix & Known Bugs8 days ago
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